Glossary entry (derived from question below)
English term or phrase:
black four wild
Portuguese translation:
quadras/quatros negras(os) variáveis
Added to glossary by
CSimao
Apr 14, 2006 18:33
18 yrs ago
2 viewers *
English term
black four wild
English to Portuguese
Tech/Engineering
Gaming/Video-games/E-sports
Card game
Contexto: "A five-card stud with a black four wild. And the black fours are the devil's bedpost". PT-PT de preferência.
Proposed translations
(Portuguese)
4 | quadras/quatros negras(os) variáveis | CSimao |
5 +1 | a carta quatro de naipe preto eh a coringa | airmailrpl |
5 | os quatros pretos são curingas | Paul Dixon |
3 | quatro preto desgarrado | António Ribeiro |
Proposed translations
3 days 4 hrs
Selected
quadras/quatros negras(os) variáveis
As "wild cards" são cartas que assumem o valor determinado pelo jogador que as possui. Não são curinga, nem diabo. São o que o jogador quiser.
Designam-se por variáveis ou mesmo por "wild." São uma forma de subverter as regras do jogo, pois quem as possui pode adaptá-las ao jogo que tem em mão.
Também se fala de "wild cards" nos torneios de ténis, quando um jogador que não obteve qualificação para um torneio é convidado pela organização através de uma "wild card" devido à sua fama ou capacidade de atrair multidões.
Designam-se por variáveis ou mesmo por "wild." São uma forma de subverter as regras do jogo, pois quem as possui pode adaptá-las ao jogo que tem em mão.
Também se fala de "wild cards" nos torneios de ténis, quando um jogador que não obteve qualificação para um torneio é convidado pela organização através de uma "wild card" devido à sua fama ou capacidade de atrair multidões.
4 KudoZ points awarded for this answer.
Comment: "CSimao, obrigado pela sugestão."
5 hrs
quatro preto desgarrado
É o que entendo. Quatro cartas vermelhas e um quatro preto.
4♣ - Devil's Bedpost. Possibly four poster bed.
4-4 - Sailboats. The four looks like a sailboat.
4-4 - Darth Vader. The two black fours (club and spade) are the "dark force"
http://www.fouracespokerroom.com/poker_hand_names.html
4♣ - Devil's Bedpost. Possibly four poster bed.
4-4 - Sailboats. The four looks like a sailboat.
4-4 - Darth Vader. The two black fours (club and spade) are the "dark force"
http://www.fouracespokerroom.com/poker_hand_names.html
Peer comment(s):
neutral |
Paul Dixon
: I have never heard of "desgarrado" in this context. In Michaelis: desgarrado = lost, stray, disorderly.
11 hrs
|
16 hrs
os quatros pretos são curingas
This is the most straightforward way of putting it, in my opinion.
+1
4 hrs
a carta quatro de naipe preto eh a coringa
black four wild => a carta quatro de naipe preto eh a coringa
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Note added at 23 hrs (2006-04-15 18:10:28 GMT)
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as cartas quatro de naipe preto sao as curingas
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Note added at 1 day1 hr (2006-04-15 20:11:06 GMT)
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Wild card (poker)
From Wikipedia, the free encyclopedia
Jump to: navigation, search
Poker games may contain one or more cards designated as wild. These may be jokers, or they may be normal ranked and suited cards pressed into wild card duty ("deuces wild" is a common variant). There are two rules in common use regarding wildcards: "fully wild" cards and the "bug".
A card that is fully wild can be designated by its holder as any card he chooses with no restrictions. Under this rule, for example, a hand with any natural pair and a wild card becomes three of a kind. The common rule in casinos is that a wild card plays as a bug, which is given the rank of ace unless designating it as a different card would complete a straight, flush, or straight flush. Under this rule, a hand such as K-K-Joker-5-2 is just a pair of kings (with an ace kicker), but any four same-suit cards with a bug make a flush, and a hand such as 7-Joker-5-4-3 makes a straight.
Two exceptions to standard poker practice sometimes seen in home games are the double-ace flush rule, and the natural wins rule. The latter rule states that between hands that would otherwise tie, the hand with fewer wild cards wins. This is not common in casinos and should be treated as an exception to standard practice (as is the double-ace flush).
There is a tendency among some players to regard wild cards as "impure" or treat wild card games as silly or amateurish. While it is certainly true that a game with too many wild cards can become so random that all skill is lost, the occasional use of wild cards is a good way to add variation to a game and add opportunities for skillful play. In particular, five-card draw is traditionally played with a joker in California (which plays as a bug), and also plays well with deuces fully wild. Seven-card stud plays well with one or two bugs, especially when played high-low split. Other games such as Texas hold 'em and Omaha hold'em do not play well with wild cards. For some players, the problem with wild-card games is that the winner is almost always the hand with the most wild cards, making the other cards irrelevant, and making skill less important.
Another issue with wild cards is that they distort the hand frequencies. In 5-card stud, the stronger hands are less frequent than the weaker hands; i.e., no pair is most common, followed by one pair, two pair, three of a kind, etc. When you add wild cards, the stronger hands gain frequency while the weaker hands lose frequency. For example, if you have a pair and a wild card, you will always choose three of a kind rather than two pair. This causes three of a kind to be more common than two pair.
http://en.wikipedia.org/wiki/Wild_card_(poker)
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Note added at 23 hrs (2006-04-15 18:10:28 GMT)
--------------------------------------------------
as cartas quatro de naipe preto sao as curingas
--------------------------------------------------
Note added at 1 day1 hr (2006-04-15 20:11:06 GMT)
--------------------------------------------------
Wild card (poker)
From Wikipedia, the free encyclopedia
Jump to: navigation, search
Poker games may contain one or more cards designated as wild. These may be jokers, or they may be normal ranked and suited cards pressed into wild card duty ("deuces wild" is a common variant). There are two rules in common use regarding wildcards: "fully wild" cards and the "bug".
A card that is fully wild can be designated by its holder as any card he chooses with no restrictions. Under this rule, for example, a hand with any natural pair and a wild card becomes three of a kind. The common rule in casinos is that a wild card plays as a bug, which is given the rank of ace unless designating it as a different card would complete a straight, flush, or straight flush. Under this rule, a hand such as K-K-Joker-5-2 is just a pair of kings (with an ace kicker), but any four same-suit cards with a bug make a flush, and a hand such as 7-Joker-5-4-3 makes a straight.
Two exceptions to standard poker practice sometimes seen in home games are the double-ace flush rule, and the natural wins rule. The latter rule states that between hands that would otherwise tie, the hand with fewer wild cards wins. This is not common in casinos and should be treated as an exception to standard practice (as is the double-ace flush).
There is a tendency among some players to regard wild cards as "impure" or treat wild card games as silly or amateurish. While it is certainly true that a game with too many wild cards can become so random that all skill is lost, the occasional use of wild cards is a good way to add variation to a game and add opportunities for skillful play. In particular, five-card draw is traditionally played with a joker in California (which plays as a bug), and also plays well with deuces fully wild. Seven-card stud plays well with one or two bugs, especially when played high-low split. Other games such as Texas hold 'em and Omaha hold'em do not play well with wild cards. For some players, the problem with wild-card games is that the winner is almost always the hand with the most wild cards, making the other cards irrelevant, and making skill less important.
Another issue with wild cards is that they distort the hand frequencies. In 5-card stud, the stronger hands are less frequent than the weaker hands; i.e., no pair is most common, followed by one pair, two pair, three of a kind, etc. When you add wild cards, the stronger hands gain frequency while the weaker hands lose frequency. For example, if you have a pair and a wild card, you will always choose three of a kind rather than two pair. This causes three of a kind to be more common than two pair.
http://en.wikipedia.org/wiki/Wild_card_(poker)
Peer comment(s):
neutral |
António Ribeiro
: infelizmente, coringa NÃO é Pt-Pt.
1 hr
|
uma pena
|
|
agree |
Marco Schaumloeffel
: "curinga" PT-BR, "diabo" em PT-PT
3 hrs
|
prefiro PT-BR
|
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